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Inverse Kinematics

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Finished

This is a simple and fast project developed in one day using Python, Pygame, and NumPy. After being inspired by some YouTube videos, I decided to give it a try. The mathematics involved are simple—just angle operations. The results are quite good, though there is plenty of room for improvement. The spider section was an experiment to make it work on a moving object, recreating the animation of a walking creature. The perspective is not optimal, and sometimes the legs get stuck in random positions. Nevertheless, the results are quite impressive considering the simplicity of the code.

TechnologiesTechnologies
python

Python

pygame

Pygame

numpy

NumPy

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